Exodus: An Exploration for the True Science Fiction Enthusiast.
For a particular breed of science-fiction devotee, the revelation of Exodus stood as the most impactful moment from a major gaming awards ceremony. Curiously, those very fans could have missed grasped its full implications during the initial showcase.
Exodus, the debut title from a new studio populated with ex- talent from a legendary RPG developer, was initially teased a couple of years prior. At the latest event, the development team provided an projected release window of 2027, accompanied by a action-packed trailer. Prior to this showcase, the studio's leadership detailed some of the authentic scientific theories that form the foundation for the game's universe: time dilation, genetic alteration, and interstellar colonization. These are all suitably complex ideas, which are particularly difficult to express in a brief, showy trailer.
“It's a shame some of those intriguing and novel ideas were shown in the trailer. My takeaway was ‘generic man in space,’” wrote one observer. Another replied, “All I got was ‘we have a well-known space opera RPG at home.’” Responses in fan hubs were similarly varied.
The trailer's focus certainly makes sense from a commercial standpoint. When striving to capture attention during a hours-long onslaught of game announcements, what sells better: A group debating the intricacies of theoretical science? Or giant robots blowing up while other giant robots emit energy beams from their faces? However, in opting for visual bombast, the developers omitted to include the quieter concepts that make Exodus one of the more exciting concept-driven games in development. Let's delve deeper.
The Question of Humanity
Does Exodus include aliens? No. The answer is nuanced. Recall that scene near the opening of the trailer, featuring a bipedal figure with metallic skin and cybernetic components integrated into their body. That was surely an alien, correct? Ultimately hinges on your interpretation regarding one of the game's core thematic dilemmas: If you applied incremental change philosophy to the human biology, is what is left still humanity?
“We want the Celestials... for a player that isn't dedicate significant amounts of time into studying the lore, to still grasp the core concept that they're advanced humans, see that they’re an foe you have to confront... But also, at the end of the day, make sure it's fun and that they're compelling and that they are satisfying to encounter,” explained the studio's general manager.
Understanding how these alien-seeming beings aren't technically aliens requires grappling with vast expanses of both the galaxy and history. Time dilation — the Einsteinian theory that time moves at a reduced rate for rapidly traveling objects — is an operative hard line of Exodus’ science-fiction trappings. Here are the essentials: Humanity abandons a dying Earth in the 23rd century for a far-off corner of the Milky Way. Due to time dilation, some human travelers arrive centuries before others. Those firstcomers radically altered their genetic sequences and assumed the “Celestial” title.
“There’s multiple tiers of evolution. The people who reached the Centauri cluster first... had numerous millennia of years of evolution into the Celestials... They really see unaltered humans as essentially unevolved, beneath them, not really suitable for the dominant positions of society,” stated the game's lead writer.
Exodus is set approximately 40,000 years in the future. Reflect on that timeframe — that's effectively all of human civilization repeated ten times over. Now think about what humans would look like if they spent ten entire human histories pushing the limits of biotech. You would not possibly identify the end product as human. You might certainly believe you're looking at an alien. The scariest branch of Celestial, known as the Mara-Yama, can assume multiple forms. Some possess fangs and appendages and stand nine feet tall. Others are covered in armored plating. According to expanded universe lore, when Mara-Yama travel between stars, their physical forms can degenerate into little more than a mass of tissue attached to a head.
Building a Sci-Fi Canon
Between the detonations, beam attacks, and combat creatures, you might have glimpsed snippets of seemingly magical technology in the trailer. The protagonist, Jun Aslan, uses a chrome machine that produces a etherial glow. A spaceship jets into a portal and disappears at relativistic velocity. This all seems past human achievement, the kind of tech linked to a highly advanced civilization. Yet, these are further examples of elements that seem alien but are firmly grounded in our species' own ascension.
Beyond the core development team, the Exodus universe is being crafted by what the narrative lead called a duo of “literary legends.” One bestselling author has already published a massive novel set in the universe, with another planned, while another prolific writer has penned a series of short stories. Bringing such legendary science-fiction writers into the fold years before the game's release has allowed the studio to develop a rich fictional universe as a backdrop for the game.
“It was really a collaborative effort. We had set some basics, and working with him, he would have ideas... and we would work to see how they all fit together... With someone of that caliber, you don't want to constrain him. You want to give him room to explore,” the narrative director said of the collaboration.
One key scene shows Jun seemingly mold the ground beneath him, creating stone into a temporary bridge. This material, called livestone, responds to neural commands from Celestials or Uranic humans — descendants of later human arrivals who were allowed certain technologies by the Celestials. Since Jun exhibits this ability, speculation arises about his origins.
“Jun's not specifically a Uranic human... Jun is sort of a hacked version, for want of a better term,” clarified the writer, stating that the ability to interface with Celestial technology is a “important element of the game.”
The sheer scale of the Exodus setting — both in physical space and temporal scope — means there is abundant room for multiple stories to exist, using the same established rules without causing overlap.
Tales of Time and Loss
Although Exodus has been publicly known for a couple of years and isn't releasing, several stories have already been told within its universe. The first major novel examines the connection between a Uranic human and a woman whose ship arrived tens of thousands later than planned, making Celestials utterly alien to her experience. An episode of a sci-fi anthology tells a poignant story about a father searching for his daughter across star systems, with time dilation imparting life-altering effects on their family; by the time he finds her, she has experienced many years.
The game itself is centered on “Jun’s story,” set on the planet Lidon — a world primarily left by Celestials that has become a bastion. A corrupting influence known as “the Rot” has begun corroding everything, including essential life support systems, and Jun must master his unusual powers to {find a solution|stop